Chrologony is an online historical trivia game where players sequence events into a timeline. I’ve been working on it as a side project since this past spring. The name “Chrologony” is an intentional misconfiguration of the letters in “chronology” … because the game is about sequencing things.
I’ve always been a fan of trivia games, especially event sequencing ones. Building a digital adaptation of one has been in the back of my mind for well over 10 years. I even tried it a few times, but I never got far enough along to see it through. A new technology or framework would come along that interested me, and I’d start building a prototype for the game as an exercise. I even roped a group of friends into one such iteration at one point. But then I’d get stuck, or the framework made a breaking change, or other obligations or interests got in the way, and I’d eventually abandon the project.
However, 2 things changed for me over the past year that have allowed me the bandwidth to finally take this project to the finish line:
- I started working remotely for a Scottish training management SaaS startup which affords its employees a 4-day work week.
- I found myself indoors with more time on my hands due the global pandemic.