Chrologony

Chrologony is an online historical trivia game where players sequence events into a timeline. I’ve been working on it as a side project since this past spring. The name “Chrologony” is an intentional misconfiguration of the letters in “chronology” … because the game is about sequencing things.

I’ve always been a fan of trivia games, especially event sequencing ones. Building a digital adaptation of one has been in the back of my mind for well over 10 years. I even tried it a few times, but I never got far enough along to see it through. A new technology or framework would come along that interested me, and I’d start building a prototype for the game as an exercise. I even roped a group of friends into one such iteration at one point. But then I’d get stuck, or the framework made a breaking change, or other obligations or interests got in the way, and I’d eventually abandon the project.

However, 2 things changed for me over the past year that have allowed me the bandwidth to finally take this project to the finish line:

  1. I started working remotely for a Scottish training management SaaS startup which affords its employees a 4-day work week.
  2. I found myself indoors with more time on my hands due the global pandemic.

I’ve had my eye on Meteor, a Javascript framework, for quite some time. It has been the ideal technology to quickly prototype an idea, and its integrated hosting platform has taken the headaches out of server administration and deployment automation. It was a bit of a learning curve at first, and I still have quite a bit more to learn. But overall I’d highly recommend it to anyone wanting to prove out a concept and get it out the door in short order.

Sign up and try it out, or at least try the limited demo to see how it works.

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